Studio: Mediatonic
Job Opening: Senior 3D Environment Artist
Location: London, UK
Type: Full-Time
Responsibilities:
- Able to integrate assets and textures produced in Unity respecting the technical and artistic constraints
- Able to accurately plan and estimate workload
- Able to verify the work-quality once imported into the game, and make improvements when necessary
- Able to communicate with the level designers and modify game-assets to their requirements.
- Efficiently uses texture space and takes into consideration pixel ratio.
- Efficiently uses texture space and takes into consideration the texel density for lightmap UVs
- Able to take a block out from Level Designers and turn it into a fully lit and crafted level following technical and artistic constraints
- Being familiar and comfortable with agile-methodologies
Qualifications & Skills:
- Strong artistic ability to visualize entire levels in detail with minimal concept art and direction
- Extensive knowledge of Unity 2019.3
- Excellent understanding of art fundamentals – compositions, shape language, color theory
- Proficiency in Autodesk Maya 2019
- Understanding the necessity of technical constraints
- Excellent knowledge of modeling techniques and texture mapping such as:
- Strong polygonal modeling skills- able to generate clean models efficiently.
- Knowledge of Substance Designer and Painter as well as Photoshop
- Bonus Requirement: Good knowledge of Unity 2019.3’s lightmap tool and other related lighting tools in the engine
- Bonus Requirement: Fundamental Z-Brush skills
- Version Control, Perforce and GiT
- Ability to mentor more junior artists
- Able to take ownership over certain aspects of the game
- 3+ years of professional experience in games, modeling environments using Maya, or related experience/software
Apply for the Job Online: To apply, visit https://apply.workable.com/j/AA73C19AE0/apply