Mass Virtual is looking for Technical Artist

Mass Virtual is looking for Technical Artist

Studio: Mass Virtual

Job Opening: Technical Artist

Location: Orlando, Florida, US

Type: Full-Time

Responsibilities:

  • Be a jack-of-all-trades 3D artist with a broad skill set including lighting, rigging, animation, modeling, and VFX
  • Collaborate with all members of the team to develop a long-term strategy to maintain and evolve art workflow
  • Continuously help improve visual quality through shader creation and lighting
  • Assist art team with optimizing performance
  • Support the animation team by maintaining rigs
  • Coordinate between departments to achieve project goals

Qualifications & Skills:

  • Portfolio of example rigs, shaders, or tools
  • Experience with Unity/Unreal workflows and best practices
  • Strong art skills with a deep understanding of modeling, shaders, texturing, animation, and lighting for games
  • Team player with strong communication skills
  • Must be eligible to obtain a Security Clearance (U.S. Citizenship Required)

Great to have:

  • Experience with scripting in C#, Python, or MEL
  • Experience with shader development
  • Experience with Houdini
  • Strong Knowledge of Photoshop
  • Expertise in content development for Unity
  • Experience with VR / AR development
  • Proficiency with using profiling tools

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