Studio: Monsters Aliens Robots Zombies (MARZ)
Job Opening: Tracking and Layout Technical Artist
Location: Toronto, ON, Canada
Type: Full-Time
Responsibilities:
- Offering solutions and suggestions to help the team achieve shot layout, orientation, and continuity in line with the sequence requirements
- Debugging problematic scenes and helping develop solutions/workarounds
- Educating department and delivering training on proper technical workflows and processes rolled out by Technology and Central Production
- Creating and updating documentation about developed tools and workflows on the wiki and various other channels
- Assisting Department Supervisor with departmental work
- Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
- Ongoing communication with Technology, Production and Department Sups. regarding schedules and deadlines
- Other duties as required, including wrangling assets or elements of a shot from another department to ensure shots are completed to schedule
Qualifications & Skills:
- A Bachelor’s degree or equivalent degree in Computer Science, Computer Visualization, Computer Animation, or a similar discipline, or commensurate work experience
- Experience working with camera work and photography
- Demonstrable understanding of cameras, lenses, distortion, depth, scale, and space
- Extensive knowledge of, and experience with, 3DEqualizer and Maya
- Demonstrable knowledge of Nuke or a similar compositing package
- Excellent organization, time management, communication, and interpersonal skills
- Keen attention to detail and aptitude for problem-solving
- The ability to work well under pressure and meet deadlines while maintaining high-quality results
- The ability to work successfully as part of a team as well as independently
- The ability to be flexible and adaptable whilst working within a pre-set workflow or pipeline, but also the creativity and problem-solving skills to work around issues
- Experience with render software such as Deadline
- Working knowledge of Redshift, Renderman, Arnold, or a similar production renderer
- A demonstrable understanding of Windows and Linux Operating Systems
- Experience working with lidar and creating onset geometry is an asset, but not required
- Basic knowledge of Python scripting is an asset, but not required
Apply for the Job Online: To apply, visit https://monstersaliensrobotszombies.applytojobs.ca/tracking/11712/apply