Studio: Magic Media
Job Opening: UI Artist
Location: Remote
Type: Full-Time
Responsibilities:
- Create a wide variety of UI elements, including icons, dialogs, HUD, UI animation, and visual effects
- Design and create UI components – menus, stats and inventory screens, in-game HUD elements
- Establish an overall vision for designated UI features, produce supporting visual mockups
- Ability to adapt to an ever-changing design environment, and problem solve complex interface/content presentation challenges
- Collaborate with relevant disciplines to ensure that all design requirements, content prioritization, and technical implementation standards are met
- Be a great team player, experienced in working with agile teams
Qualifications & Skills:
- 2+ years of experience as a UI Artist in video games development using Unreal
- Shipped at least 1 game as a UI Artist; preferably full cycle on a ‘AAA’ console or PC title
- Understanding in Unreal Engine’s UI pipeline, tools and techniques
- Degree in Illustration, Graphic Design, Industrial Design or equivalent work experience as a User Interface artist
- Expert knowledge of Photoshop, Figma, Illustrator and equivalent 2D authoring software
- Strong understanding of UX design and flow
- Awesome communication skills in English
- Knowledge of UI layout development and UI asset optimization
- Experience in features implementation, working with a team of artists and developers to plan, estimate, implement and iterate them
Desirable pluses:
- Skills with UI Visual Effects implementation and/or development
- Experience in developing big open-world games
- Understanding of basic front-end languages: HTML5, CSS3 Javascript
- Experience using 3D modelling packages such as 3ds Max, Maya or Blender
- Knowledge of implementation and basic logic with a game engine, e.g. visual scripting
- Experience in Agile methodologies