Studio: Lucid Games
Job Opening: Experienced Environment Artist
Location: Liverpool or Remote (UK)
Type: Full Time
Responsibilities:
- Work closely with the environment art and level design teams to create impactful, vibrant and engaging levels
- Create high quality models and materials, including modular kits and trim sheets
- Work with other disciplines to establish technical and aesthetic guidelines for art in the game
- Work closely with the development team and help set artistic standards
Qualifications & Skills:
- Experience creating and modifying level art using existing assets working from a design white box
- Strong modeling and texturing skills
- Experience in Maya (or equivalent)
- Experience in ZBrush (or equivalent) and sculpting workflows
- Experience working in a games studio as an Artist
- Good communication skills and a great team-player attitude
- Ability to suggest creative solutions
- Awareness of current industry trends and techniques
Nice to have:
- Experience in Substance Painter, Substance Designer, or similar tools for creating in-game PBR materials
- Experience working with modular workflows, creating modular assets, trim sheets
- Understanding of FX creation
- Some understanding of the end-to-end 3D pipelines
- A good eye for form, shape, structure, color, and light
- Understanding of UE4 and/or UE5