Lucid Games is seeking an Experienced Environment Artist

Lucid Games is seeking an Experienced Environment Artist

Studio: Lucid Games

Job Opening: Experienced Environment Artist

Location: Liverpool or Remote (UK)

Type: Full Time

Responsibilities:

  • Work closely with the environment art and level design teams to create impactful, vibrant and engaging levels
  • Create high quality models and materials, including modular kits and trim sheets
  • Work with other disciplines to establish technical and aesthetic guidelines for art in the game
  • Work closely with the development team and help set artistic standards

Qualifications & Skills:

  • Experience creating and modifying level art using existing assets working from a design white box
  • Strong modeling and texturing skills
  • Experience in Maya (or equivalent)
  • Experience in ZBrush (or equivalent) and sculpting workflows
  • Experience working in a games studio as an Artist
  • Good communication skills and a great team-player attitude
  • Ability to suggest creative solutions
  • Awareness of current industry trends and techniques

Nice to have:

  • Experience in Substance Painter, Substance Designer, or similar tools for creating in-game PBR materials
  • Experience working with modular workflows, creating modular assets, trim sheets
  • Understanding of FX creation
  • Some understanding of the end-to-end 3D pipelines
  • A good eye for form, shape, structure, color, and light
  • Understanding of UE4 and/or UE5

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