Look Development Artist required at Apple Inc.

Look Development Artist required at Apple Inc.

Studio: Apple Inc.

Job Opening: Look Development Artist

Location: Santa Clara Valley, California, United States

Type: Full-Time

Responsibilities:

  • Leverage your experience in look development to create shaders and materials that will generalize to a diverse range of photorealistic digital content.
  • You will work in a multi-functional team providing synthetic data to develop innovative computer vision and machine learning algorithms.

Qualifications & Skills:

  • 7+ years of experience working with techniques and technologies for CG rendering and look development in feature film, VFX, and/or games
  • Excellent ability to discern and manipulate light, shade, color, and intricate details to create physically-based, photorealistic material models
  • Extensive knowledge and experience on creating photorealistic digital humans, including look dev, body and facial rigging, cloth, and hair
  • Expertise in Maya with crafting advanced shading networks for the creation of photorealistic, physically-based materials
  • Highly proficient in painting 2d textures in Photoshop, and 3D texture painting in Mari, Substance 3D painter, and/or ZBrush
  • Solid understanding working with V-Ray or other ray trace renderers
  • Ability to scale work to large numbers of diverse digital content while maintaining quality
  • Excellent communication and collaboration skills
  • BA/BFA in Digital Media/Visual Effects/Animation or equivalent industry experience

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