Studio: Steamroller Animation
Job Opening: Lighting Supervisor
Location: Mount Dora, Florida
Type: in-house and remote
Responsibilities:
- Highly skilled with a variety of lighting styles-especially stylized, Art Directed theatrical lighting
- A good eye for cinematic lighting and its effect on storytelling, mood and atmosphere
- Ability to drive the lookdev of locations and environments working closely with the art team.
- Good eye for character lighting for clear staging, priority read and shot continuity.
- Overall artistic eye with a deep understanding of traditional principles such as atmospheric perspective, color harmony, and value balance.
- Comfortable with leading a lighting team and capable of clearly communicating the Art Direction whilst advising on best practice for a clean and efficient workflow.
- Adept at managing a sizeable team
- Experience working in a feature animation pipeline with the ability to troubleshoot problems based on past experience
- Able to stay within the allotted bid estimates (although remember these are estimates) for most tasks and communicate roadblocks appropriately
- Share his/her experience and help the less experienced members of the team
- Maintain a continued organized pipeline internally for Production and workflow needs
- Define, document, communicate and establish best practices and techniques for the lighting pipeline
Qualifications & Skills:
- Knowledge of the following 3d packages— Maya, Unreal
- Enthusiasm and desire to work in the industry
- Previous experience working in a Feature Animation/Cinematic Real-Time Pipeline with the ability to troubleshoot problems based on past experience
- In-depth knowledge of Maya/Unreal Lighting
- The ideal candidate will have an understanding of Unreal Engine’s Skylight and Atmosphere Systems.
- Experience with lighting for Real-Time (Unreal Engine).
- Good organization skills for a clean and collaborative workflow.
- Experience lighting for offline rendering. Familiarity with offline render engines such as Redshift.
- Can input the necessary information to guide Lighting/Rendering pipeline as needed with a thorough understanding of the requirements of compositing and ability to break down required to render passes.
- Able to take and apply feedback well from the Director, Creative Director, and Art Directors
- Able to reach out and communicate issues or questions on workflow and production with Teammates and Supervisors
- Knowledge of Unreal Sequencer a plus
Apply for the Job Online: To apply, visit https://steamrollerstudios.com/careers/?gnk=job&gni=8a7885a87f52332c017f652f0c467c03&lang=en