Studio: nDreams Studio Elevation
Job Opening: Lighting Artist
Location: Remote within the UK
Type: 12-month FTC Full time
Responsibilities:
- Lighting levels in an optimised way that works across multiple platforms, including Quest VR.
- Ensuring clear golden path lighting that guides the player through their objectives and highlights points of interest.
- Working closely with the Art Director and Leads to develop and follow the artistic vision.
- Collaborating with other departments to help create memorable and captivating visuals.
- Creating and maintaining lighting documentation.
Qualifications & Skills:
- Proficiency in industry-standard lighting tools and software (e.g., Unreal Engine)
- Worked with Baked Lighting Pipelines
- Knowledgeable on PBR Workflow
- A working knowledge of materials and environment art that is connected to lighting (lightmaps, HDRI setup, material lighting modes, light functions, etc)
- Optimization of lighting performance to maintain baking times and frame rates across platforms.
The nice-to-haves:
- Adobe Photoshop and/or Substance Designer knowledge for texture editing.
- Lighting Technical Art knowledge.