Studio: Arkane Studios
Job Opening: Lighting Artist
Location: Lyon, France
Type: Full-Time
Responsibilities:
- Production of lighting for real-time video game environments
- Production of lighting for real-time cinematics
- Visual research through the creation of synthetic documentation
- Integrate and merge gameplay, visual and technical intentions with elegance
- Maintain a consistent lighting style that matches visual direction across multiple environments
- Manage the content related to light entities: request, tracking, object integration, FXs, …
- Collaborate and communicate smoothly with Level Artists, Environment Artists, Level Designers, VFX, Technical Artists …
- Ensure that all lighting deliverables are fully completed and in line with the production schedule
- Anticipate challenges and propose solutions to solve technical and design constraints
- Cultivate a positive workplace culture
Qualifications & Skills:
- Have already completed at least one full production
- Lighting/color theories knowledge
- Be familiar with other 3D software such as Blender and Unreal Engine
- Good artistic culture: illustrations, paintings, photography, cinematography; an excellent sense of composition; and interest in video games
- Strive for excellence in order to complete assigned tasks in a timely manner while maintaining a high level of quality
- Team spirit: ability to cooperate easily with different people and teams; positive and altruistic attitude