Studio: Electronic Arts Inc
Job Opening: Level Designer
Location: Los Angeles, California, United States
Type: Full-Time
Responsibilities:
- Work with design leadership, design team, artists, code, and animation departments to create level designs that epitomize the creative vision of the game.
- Research subject matter relating to the design objective to ensure the authenticity of the experience.
- Manage level designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood.
- Be a positive influence on the entire team and as a Designer, evangelizing the ultimate promise to deliver “fun.”
- Embrace feedback as a means to progress, both in self-critique and outside critique. The more feedback you receive, the more you can tailor your work towards what is best for the game.
- Help establish and enforce consistent design best practices, constraints, and metrics throughout projects.
Qualifications & Skills:
- 5+ years experience in the games industry working in a level design capacity, shipping at least one title. Experience that includes a shipped AAA game(s) is ideal.
- Experience working with a game engine, using scripting tools to orchestrate events, and implementing 3D work into the pipeline.
- Deep practical knowledge of level design process including level flow, engagement, structure, pacing, environmental storytelling, and testing.
- Experience in rapid prototyping to test the feasibility of concepts.
- Strong understanding of level editing packages such as Maya, Unity, UDK, or other proprietary tools.
- A portfolio or an otherwise detailed breakdown of examples of your work, showcasing the above.
- Competency in pitching game design concepts in a clear, detailed manner, through strong written and verbal skills.
- A team-oriented approach to your work, understanding the importance of collaboration and partnering effectively with all departments.
- Willingness to master new tools and techniques.
- Passion about the play experience, with a wealth of knowledge across a wide range of games.
- Passion for making and playing games.
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