Level Designer required at Climax Studios

Level Designer required at Climax Studios

Studio: Climax Studios

Job Opening: Level Designer

Location: Great Britain, United Kingdom

Type: Full-Time, Remote

Responsibilities:

  • Design and build large, immersive levels that create memorable gameplay experiences.
  • Keep projecting vision for best practices, methodologies used, and quality benchmarks.
  • As part of level reviews, able to accept critique and come up with solutions.
  • Regularly play the game and provide suggestions and feedback in a clear and constructive manner.
  • Able to understand and action the narrative and gameplay ambitions for the levels.
  • Ability to self-motivate as-well-as work well as part of a team.

Qualifications & Skills:

  • Experience working as a Level Designer on at least one published console title.
  • A strong grasp of level flow, metrics & pacing.
  • A good visual eye for scene setting, sight lines, vistas and areas of interest.
  • Proven experience working within Unreal Engine 4 or 5, as well as with Blueprinting.
  • Experience of grey boxing levels to a professional standard.
  • Experience in scripting gameplay content in levels such as events, interactions and encounters.
  • Experience with enemy placement/spawn points.
  • Excellent communication skills to collaborate with a creative & multidisciplinary team.
  • Level design experience for third person action games is a benefit.
  • Enjoys a creative challenge with the passion and motivation to make great games.

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