Studio: Captilight Games
Job Opening: Level Designer
Location: United States of America
Type: Contract
Responsibilities:
- Take level designs all the way from a paper design to a final product, iterating over time based on feedback, creative goals, and project deadlines
- Work collaboratively with all disciplines to design and build levels and their respective puzzles
- Build gameplay moments such as enemy encounters, and narrative events
- Able to track workload and task progress, communicating up-to-date status to the Leads and Production team
- Create and manage game documentation
- Playtest and iterate on level content to ensure the highest quality
- Must be an effective communicator who is personable and flexible with their ideas
Qualifications & Skills:
- Understanding of gameplay and level design theories and practices
- Proficient in using Unreal Engine and Blueprints
- Excellent writing and communication skills
- Portfolio demonstrating experience with designing puzzles
- A love for story-based games
- Ability to work well as part of a team
Apply for the Job Online: To apply, email us at contact@captilight.com, please include a portfolio link and resume