Studio: Sharkmob
Job Opening: Lead VFX Artist
Location: London, United Kingdom
Type: Full-Time
Responsibilities:
- Leadership: Lead and mentor the VFX team, providing guidance and support to ensure high standards of artistic quality and technical performance.
- VFX Creation: Design, create, and implement high-quality VFX assets in Unreal Engine for our AAA titles.
- Collaboration: Work closely with the art, design, and engineering teams to ensure VFX integrate seamlessly into the game.
- Optimization: Optimize VFX assets to maintain performance without compromising visual quality.
- Innovation: Stay current with industry trends and techniques to continuously improve our VFX pipeline.
- Creative Direction: Participate in brainstorming sessions and contribute innovative ideas to enhance the visual impact of our games.
- Project Planning: Assist in the planning and scheduling of VFX tasks and milestones, ensuring alignment with project timelines and goals.
- Documentation: Create and maintain documentation for VFX processes, tools, and best practices to ensure knowledge sharing and consistency within the team
Qualifications & Skills:
- Experience: Minimum of 5 years of experience as a VFX artist in the video game industry, with at least 2 years in a lead role.
- Unreal Engine: Proven expertise in creating real-time VFX using Unreal Engine.
- Technical Skills: Proficient in relevant software such as Houdini, Maya, and Photoshop.
- Creative Mindset: Strong artistic vision and creativity with a keen eye for detail.
- Problem-Solving: Ability to troubleshoot and solve technical challenges related to VFX.
- Collaboration: Excellent communication and teamwork skills to work effectively in a collaborative environment.
- Leadership: Proven leadership abilities and experience in mentoring and guiding a team.
- Portfolio: A strong portfolio showcasing a variety of real-time VFX work.