Studio: Gunzilla Games
Job Opening: Lead VFX Artist
Location: Kyiv, UA; Frankfurt, DE; London, UK
Type: Full-Time
Responsibilities:
- Lead, Supervise and mentor the VFX team
- Work with our Lead Art & Creative Directors to maintain and ensure the VFX vision and style of our game through regular appraisal, review, and objective setting for the VFX team
- Collaborate with Art directors, and production directors to schedule and assign tasks, goals, and milestones for the team.
- Creation of real-time particle systems in the engine, including textures and materials
- Explore new technologies on the given platforms to achieve the best possible results
- Implementation and optimisation of shader-based effects
- Define and enforce industry-leading working practices and structure for the given project based on scope and resources
- Ensure good quality standards are set and achieved across the team
- Ensure good communication & coordination between the VFX team and other development teams
Qualifications & Skills:
- 5+ years experience in game development, with at least 1 shipped AAA title, FPS, Shooter, or BR preferred
- Expert understanding of current game FX processes, limitations, and dependencies
- Strong knowledge of 3ds Max / Maya or Blender, Photoshop, and Substance Designer
- Strong knowledge of Unreal Engine 4/5
- Ability to manage the demands of numerous people and tasks
- Ability to deliver and receive constructive feedback
- Team leadership qualities and a team player.
- The ability to manage and supervise artists and carry out mentorship tasks
- Good English communication and writing skills