Lead VFX Artist required at Black Forest Games

Lead VFX Artist required at Black Forest Games

Studio: Black Forest Games

Job Opening: Lead VFX Artist

Location: Offenburg, Germany

Type: Full-Time

Responsibilities:

  • Create Visual effects using Unreal 5 and a variety of technical approaches, matching the visual style of the game.
  • Create the required VFX assets (meshes, textures, flow maps, image sequences, vertex animations, etc.)
  • Communicate with designers to collect all relevant information for effective creation and to brief team members.
  • Work together with the VFX director, Tech Art, and Code to ensure the highest quality and best performance for effects.
  • Follow through with an effect and keep it on the radar until it is fully implemented and working as intended.
  • Plan and create VFX task lists, assigning tasks and monitoring them until approval.
  • Feeding and Maintaining the VFX pipeline with outsourcing companies.
  • R&D for the effect pipeline – new tricks and techniques.
  • Work on further improvements and customization of our existing effects toolset. (E.g. helping to build a library of useful material functions, Niagara module, VFX blueprints, etc.).
  • Manage your team by having 1-t-1, conducting annual reviews and mentoring team members
  • Communicate with Art Direction and HR about team-related topics (training, career opportunities, etc.).
  • Participate in recruitment processes for the team (evaluate CVs and portfolios, interview candidates, give feedback, assist the decision making)

Qualifications & Skills:

  • 5+ years experience as a VFX artist in a studio
  • Experience with Unreal 5 (Niagara, Blueprints, etc.).
  • Experience with Realtime VFX the obstacles and challenges.
  • Being capable of VFX asset creation (meshes, textures, flow maps, image sequences, vertex animations, etc.).
  • Ability to adapt to visual styles.
  • Ability to create custom shaders and post effects.
  • Inquisitive mindset and creative approach to work: capable to create effects in a constrained environment (project-specific performance requirements, amount of emitters and particles, etc.).
  • Organized and responsible workflow to maintain file hygiene.
  • Excellent communication skills and proven ability to work within a team.
  • Self-driven mindset and being able to take over complex tasks and construction sites
  • Good people skills and the ability to see and develop the talent of team members

Pluses: 

  • Experience with video visual effects software particles e.g.  Adobe After Effects.
  • Keen interest in CGI effects production.
  • Basic programming or scripting skills.
  • Passion to grow your skillset and to include a variety of techniques into your effects. (e.g., metaballs, fluid simulation, morphing, complex particle behaviour, etc.).
  • Willingness to invest in tools design, further development, and documentation (sending your requests to the tools code team).
  • General CG artistic skills, such as animation, camera work, and hand drawing skills.

Apply for the Job Online: To apply, send your portfolio and CV to jobs@bfgames.biz