Studio: Spliced Inc
Job Opening: Lead Vehicle/Hard Surface Artist
Location: United Kingdom/Remote
Type: Full-Time
Responsibilities:
- The creation of hard surface model art and assets in such a way that not only does the art tell a story but looks visually amazing as well.
- Collaborate with co-developers, the Art Director on creating unique , stylized models
- Ensure technically sound content within the requirements including Topology, Texturing and optimization
- Communicate, collaborate, and coordinate with other members of the Art art team using Miro, Slack, Jira and video calls.
- Collaborate with other departments to ensure that any bugs or issues that require addressing are communicated effectively.
Qualifications & Skills:
- A portfolio of work: Art Station, Behance, Personal website, etc.
- Strong traditional art skills: a good understanding of composition, shape, color, and light.
- Draughtsmanship skills and strong understanding of Maya, Zbrush, Substance, and Adobe.
- A working familiarity with Unreal engine