Studio: Splash Damage
Job Opening: Lead UI Engineer
Location: United Kingdom
Type: Full-Time
Responsibilities:
- Lead UI Engineers at Splash Damage are accountable for establishing and driving the technical design and implementation of the user interface.
- They create project roadmaps for UI engineering and plan sprints for their team, effectively prioritizing work to make ideal use of each team member’s skills.
- Drawing upon their experience in UI development, they will share knowledge with their team to create performant and robust data-driven interfaces that commit to the core technical pillars of a project.
- They collaborate with other disciplines to realize their ideas through iterative UI development and are not afraid to dive into hands-on work when necessary.
Qualifications & Skills:
- Dependable people skills, an enthusiastic attitude, and a team-first mentality; you give effective direction, support, and feedback, and can nurture professional growth in your team.
- Proven technical UI leadership experience; you’ve set a clear technical direction and best practices for at least one game project and led a UI team through to shipping.
- Experience setting up UI pipelines and project documentation; you can see the big picture and you know what’s needed to align your team to be able to deliver to the standard required.
- Expert knowledge of C++, with relevant professional experience.
- Practical UI implementation knowledge; you have worked with UI Design teams to understand and overcome technical limitations, and you can break down UI designs into core components with reusability in mind.
- Proven time management and organizational skills; you can plan your project at both a roadmap and sprint levels and prioritize your team’s work for maximum impact.
- Comfortable working without close supervision; you can get the job done and make intelligent decisions with the information at hand.
- Considerate communication and presentation skills; you’re able to present ideas clearly to audiences of all experience levels.
Bonus Points for:
- Experience with Unreal Engine and UMG.
- Experience with accommodating a variety of player accessibility needs.
- Multi-platform and console development experience.