Lead Technical Artist required at Worlds

Lead Technical Artist required at Worlds

Studio: Worlds

Job Opening: Lead Technical Artist (Unreal)

Location: Remote

Type: Full-Time

Responsibilities:

  • Work with management and a small team of Unreal developers and artists to make our game look amazing
  • Optimize content to enhance performance with the help of diagnostic tools
  • Contribute to creative direction for the aesthetic and art style of our game

Qualifications & Skills:

  • Expertise in Unreal’s Material and Lighting systems. Ideally experience with Control Rig and Niagara
  • You have a solid understanding of Unreal’s material systems, and ideally Control Rig and Niagara VFX
  • You excel at working independently, without excessive structure or oversight

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