Lead Technical Animator required at Rebellion

Lead Technical Animator required at Rebellion

Studio: Rebellion

Job Opening: Lead Technical Animator

Location: Oxford, England, United Kingdom / Hybrid

Type: Full-Time

Responsibilities:

  • Lead a team of Technical Animators with best practice people management techniques
  • Work with PBR pipeline and advance game engine tools
  • Research new technologies, innovations and create tools to advance animation efficiency
  • Create or supervise the creation of high-quality character, body, and facial rigs with attention to the latest practices in facial animation techniques.
  • Create documentation for any newly conceived processes
  • Lead the Research and Development process

Qualifications & Skills:

  • Able to create retargeting and batching tools to deal with a large amount of data
  • Experience creating Facial Tools, Facial Mocap.
  • Knowledge of Pose Space deformations
  • Advanced knowledge of Matrices, Vector Math, and Linear algebra.
  • Extensive knowledge of C++, Writing and compiling Plugins for Maya.
  • Extensive knowledge of Maya API [C++ and Python], and MotionBuilder API
  • Knowledge of anatomy and body mechanics
  • Expert knowledge of 3D software such as Maya and MotionBuilder with a technical focus on rigging and skinning.
  • Expert knowledge of the video game development process and production pipelines
  • Extensive knowledge of writing tools with MEL/Python/PyMe and PyQt For GUI

animation-and-vfx-jobs-apply-now-hr