Studio: Axis Studios
Job Opening: Lead Rigging TD
Location: Glasgow, Scotland
Type: Freelance
Responsibilities:
- Develop realistic skeletal rigs for a variety of humanoids, creatures and props.
- Create tools with Python and MEL scripts to generate rigs in a procedural manner.
- Work with senior TD’s to develop and integrate tools into a robust pipeline.
- Be responsible for the Rigging team allocated to the project.
- Review the work of the Rigging team working on the project.
- Set tasks for the rigging team working on the project.
- Communicate with production and other departments working on the project.
- Report to the Rigging Supervisor the progression of the project.
Qualifications & Skills:
- Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoid and animals.
- Thorough understanding of weighting, skinning and being able to work interactively with modelers to resolve challenges.
- Good communication skill and ability to work interactively with the rest of the team.
- Ability to rig characters/objects in a realistic or cartoon manner.
- Good MEL scripting, Python scripting skills are essential.
- Experience with Houdini, Marvelous Designer, cloth, muscles and dynamics are a plus.
- Maya API, C++ skills are a plus.
- Minimum of 3 years of experience as a Senior Rigger and at least 1 year as a Lead Rigger.
- Strong production experience on game cinematics, VFX and realistic characters is preferable.