Lead Modeling Artist (Iron Man) required at Electronic Arts

Lead Modeling Artist required at Electronic Arts

Studio: Electronic Arts

Job Opening: Lead Modeling Artist for Iron Man

Location: Montreal, Quebec, Canada 

Type: Full-Time

Responsibilities:

  • Lead and mentor a team of modeling artists, providing guidance and support to enhance their skills and performance.
  • Evaluate and give constructive feedback on team members’ work to foster a culture of continuous improvement.
  • Work closely with the production management team to prioritize, schedule, and assign the work to our internal and external team members
  • Collaborate closely with art directors, animators, and other departments to review and validate work priorities.
  • Review assets and provide feedback as required to support our quality targets
  • Develop and implement efficient workflows and processes for modeling, ensuring adherence to project timelines and quality standards.
  • Stay updated with industry trends and tools, integrating innovative techniques into the team’s work.

Qualifications & Skills:

  • Experience in a leadership or supervisory role within a game development environment.
  • Excellent communication and interpersonal skills, with the ability to inspire and motivate a team.
  • Strong problem-solving skills and ability to work under pressure in a fast-paced environment.
  • Proven experience as a modeling artist, with a strong portfolio showcasing high-quality 3D models.
  • Proficiency in industry-standard modeling software such as Maya, Blender, or ZBrush.
  • Bachelor’s degree in Art, Animation, or a related field, or equivalent experience.
  • Experience with the Unreal game engine is a plus.
  • Background in both organic and hard surface modeling.

animation and vfx job