Lead Lighting Artist required at WildBrain Studios

Lead Lighting Artist required at WildBrain Studios

Studio: WildBrain Studios

Job Opening: Lead Lighting Artist

Location: Vancouver, BC, Canada

Type: Full-Time

Responsibilities:

  • Lead the lighting team to deliver the show needs on time and to the expected quality standards
  • Ensure and maintain the expected render time, quality and style across the show
  • Communicate and work closely with the FX supervisor, compositing and shading leads, and the pipeline team to ensure an efficient and creative production
  • Establish lookdev lighting environment to match the show’s needs on an episodic and series level
  • Collaborate with compositing lead to establish an efficient framework for both lighting and compositing teams
  • Support, assist and mentor other team members
  • Review, debug and improve other team members’ assets, workflows and techniques
  • Meet production deadlines and maintain regular communication with the production team
  • Assist with the creation of documentation for lighting guidelines and techniques
  • Implement workflow, scripts and tools as needed
  • Communicate with other supervisor and team leads on concerns and production issues ahead of time
  • Be a positive and creative force in building a healthy work and team culture
  • Provide constructive criticism, wisdom, guidance and feedback that will help others further their career development

Qualifications & Skills:

  • 3+ years of experience in animation or film industry
  • Previous experience in lighting and/or compositing in animation episodic TV or film
  • Good understanding of modelling, texturing, & shading
  • Solid understanding of lighting, compositing and rendering workflows
  • Ability to take direction, collaborate and be a team player
  • Ability to communicate creative and technical thoughts and ideas in a professional and positive manner
  • Ability to multitask, prioritize and manage time efficiently
  • Ability to work both independently and collaboratively in a team, often with multiple tasks and under deadline pressure
  • Encouraging attitude towards feedback and new initiatives
  • Ability to adapt to multiple show styles
  • Flexibility, openness to direction, and ability to embrace change
  • Experience in Maya is a must
  • Experience in Nuke is a must

Nice to Have:

  • Shotgrid knowledge is a definite plus
  • Experience in V-Ray is a benefit

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