Lead Gameplay Programmer required at Insomniac Games

Lead Gameplay Programmer required at Insomniac Games

Studio: Insomniac Games

Job Opening: Lead Gameplay Programmer

Location: United States/ Remote

Type: Full-Time

Responsibilities:

  • Lead a small team of programmers
  • Assist in developing the vision, architectural design, and planning for Insomniac’s current and future gameplay systems
  • Write code in C++ but not taking priority over non-technical duties
  • Provide mentorship, performance evaluation, and career development support and opportunities for members of the team
  • Plan, organize, monitor, and evaluate team’s work
  • Provide technical and creative direction and feedback to team.
  • Work closely with other departments such as Design, Creative, and Project Management to:
    • Provide technical, scheduling, and creative feedback on the game your team is supporting
    • Help develop project goals
    • Communicate technical requirements and limitations
    • Ensure a balanced team schedule that meets project goals in a timely manner
  • Participate in the hiring and onboarding of new employees
  • Collaborate with Insomniac studio leadership to support studio cultural values and champion a positive work environment

Qualifications & Skills:

  • Seven to ten years related experience and/or training; or equivalent combination of education and experience
  • Strong skills in C++ and 3D math
  • Ability to provide vision and architecture for game systems
  • Strong game design sensibilities and interest in creating a great player experience
  • Interest in people management/developing leadership skills, with a particular focus on employee wellbeing
  • Experience working on gameplay systems in AAA games is a plus
  • Experience scheduling, scoping, and/or distributing technical work a plus
  • Previous experience managing a team a plus

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