Lead Gameplay Animator required at Remedy Entertainment

Lead Gameplay Animator required at Remedy Entertainment

Studio: Remedy Entertainment

Job Opening: Lead Gameplay Animator

Location: Espoo, Southern Finland, Finland

Type: Full-Time, Permanent

Responsibilities:

  • In this role you will work closely with the Game Director and the Senior Designers to establish the animation requirements for the game.
  • You will plan, manage, coordinate and review the work of the animation team to ensure the highest quality possible.
  • You will ensure that the integrity of the animations and character behaviors are realized as intended in the build via regular reviews, establishing issues and advising on implementation and technical solutions.  You will also anticipate and recognize potential conflicts or production issues, and recommend potential solutions to the team.   As a Lead Animator, you will be collaborating with other teams and be the main point of contact, communicating with them in an effective and proactive way.
  • You enjoy mentoring other team members, helping them to grow and improve their skills.

Qualification & Skills:

  • You are an experienced Animator, having already worked in game development. You have a good understanding of gameplay animation dependencies and are used to collaborate with key members of staff and dependency departments to identify workflow issues and potential requirements.
  • You are comfortable managing the Gameplay Animation backlogs, bugs and risks in an effective manner, to ensure smooth running of the department throughout the project.
  • You can scope, manage and run the Outsource plans for Gameplay Animation when required, including assembling benchmark internal asset packs and documentation, quality control and providing clear and regular feedback.
  • You have experience overseeing the creation and maintenance of all relevant documentation for the project, including naming & terminology for all gameplay animation assets and folder structures.
  •  You enjoy interacting with your team, you can motivate them and act as a mentor, you lead by example. You are used to perform desk-to-desk informal reviews with other team members.
  •  You can also work hands-on, dedicating some of your time throughout the milestones to produce content for the game.  You have experience using game engines (preferably Unreal) and hands-on experience working with state machine/blend tree solutions (knowledge of motion matching is a plus).

Apply for the Job Online: To apply, visit https://jobs.lever.co/remedyentertainment/6c2e4bdf-6476-4ca1-9c9e-54259320188b/apply