Studio: Splash Damage
Job Opening: Lead Game Designer
Location: London, United Kingdom
Type: Full-Time
Responsibilities:
- As a Lead Game Designer, you’ll be a terrific mentor to designers and someone the Design Director trusts and looks toward to help to communicate and evangelize the game vision, helping the team express their goals through a fantastic player experience.
- At Splash Damage, we genuinely believe in teams collaborating, so you can expect to be talking to artists, animators, programmers, writers, and a whole load of other people on the team too.
Qualifications & Skills:
- A love of games – you make them, you buy them, you play them & talk about them!
- A strong grasp of game design, but with an area you really get excited about – it could be narrative, game-feel, retention, usability, player motivation or something else.
- Industry experience in a Lead position on one AAA console or PC title that featured a multiplayer component and worked on it from beginning to end: hopefully a 1st or 3rd person shooter!
- Capacity to think and communicate in terms of the player experience
- Happy working independently and are drawn to solving problems
- Leadership experience, including running a multi-person design team and familiarity with managing the performance of designers on your team.
- Experience planning, challenging and refining task estimates for junior designers.
- You are used to communicating vision and getting buy-in from teams & stakeholders
- Excellent verbal and presentation skills
- Comfortable writing quality design documentation; including wiki-based design documentation, flow charts and spreadsheets
- Knowledge of industry trends regarding genres, gameplay, and development and financial models
- Experience of prototyping gameplay mechanics using UE4, Unity, or similar
- An understanding of systems, systemic design, emergent gameplay, and the place of procedural content generation in development