Studio: Rascal Games
Job Opening: Lead Game Designer (Founding Team)
Location: San Francisco, CA, US
Type: Full-Time
Responsibilities:
- Create a durable adventure gameplay loop that keeps players coming back.
- Prototype gameplay in the engine to determine what is good.
- Lead the vision and iteration of core player actions, like camera, movement, combat, gathering, and character.
- Design, implement, and iterate on core gameplay systems for a shared-world action adventure game, including progression, gathering, combat, social, and more.
- Help guide the project from pre-production through launch and ongoing live support.
- Help make a fantastic game for players who play to bond with friends.
- Help build a studio that you would be proud to invite your friends to work at.
Qualifications & Skills:
- Have shipped or maintained a PvE game as a lead designer, game director, or other similar senior development roles.
- Familiarity with Unreal Engine.
- Have worked on a game from concept to launch.
- Experience in designing core player actions and mechanics for 3D games.
- Experience in developing core gameplay systems from concept to launch, as well as balancing during live operations.
- Have engine implementation capabilities, including experience with visual scripting/programming such as Blueprint.
- (Bonus) Have strong expertise in combat mechanics and design.
- (Bonus) Worked at an indie studio or built your own indie game!