Lead Game Designer required at Rascal Games

Lead Game Designer required at Rascal Games

Studio: Rascal Games

Job Opening: Lead Game Designer (Founding Team)

Location: San Francisco, CA, US

Type: Full-Time

Responsibilities:

  • Create a durable adventure gameplay loop that keeps players coming back.
  • Prototype gameplay in the engine to determine what is good.
  • Lead the vision and iteration of core player actions, like camera, movement, combat, gathering, and character.
  • Design, implement, and iterate on core gameplay systems for a shared-world action adventure game, including progression, gathering, combat, social, and more.
  • Help guide the project from pre-production through launch and ongoing live support.
  • Help make a fantastic game for players who play to bond with friends.
  • Help build a studio that you would be proud to invite your friends to work at.

Qualifications & Skills:

  • Have shipped or maintained a PvE game as a lead designer, game director, or other similar senior development roles.
  • Familiarity with Unreal Engine.
  • Have worked on a game from concept to launch.
  • Experience in designing core player actions and mechanics for 3D games.
  • Experience in developing core gameplay systems from concept to launch, as well as balancing during live operations.
  • Have engine implementation capabilities, including experience with visual scripting/programming such as Blueprint.
  • (Bonus) Have strong expertise in combat mechanics and design.
  • (Bonus) Worked at an indie studio or built your own indie game!

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