Lead Game Designer required at GameHouse

job vacancy of Lead Game Designer Europe

Job Opening: Lead Game Designer – Casual Games

Studio: GameHouse

Location: Alicante, Madrid, Spain, Europe

Job Type: Full-Time

Job Responsibilities:

  • As a Lead Game Designer, you will be part of a small multi-disciplinary team that consists of members that have been working in the games industry for quite some time.
  • It’s a team that works fast and you as a Lead Designer bring the necessary design skills to drive the team.
  • You know how to develop the core, meta, and supporting systems and have a passion for games.
  • You don’t fear to test, iterate and throw things away.
  • You understand the value of data/analytics and understand how to translate that to product and engineering.
  • While you’re not designing you enjoy reading deconstructions, talking to other designers about what’s next.
  • Leading the design team, designing compelling game mechanics (a new RPG/Match3 genre) for a mature and female audience.
  • Create a motivating work environment for the team and which fosters development and creation.
  • Drive the growth and suggest development and interpersonal skills training and techniques sessions to the design team.
  • Creating, balancing, and tuning game mechanics, levels, game difficulty, and UI flow.
  • Designing and overseeing the development of features and LiveOps events to maximize players’ engagement and product KPIs.
  • Owning the economy of the game, including modeling in spreadsheets or other suitable tools, communicating the economy intentions, and propose monetization designs that best fit our target group.
  • Working closely with Product and Analytics in evolving and adapting game designs based on playtesting, feedback, and live metrics.

Qualifications & Skills:

  • You have 4+ years’ of game design experience and you’ve shipped at least 2 free-to-play mobile games from inception to event-driven live operations.
  • You understand the nuances and have experience in designing for specific target audiences.
  • You have advanced expertise in using data and insights to design and tune game economies, monetization, and Game balance.
  • Proactive attitude and fix-it mentality. You’ll take responsibility for the project and are not afraid to do tasks outside your role.
  • You have excellent English communication skills (written & spoken): You can make your designs understood all the time regardless of how complex they are.

Note: To work, you must have a valid EU-work permit.

Apply: To apply, submit your resume

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