Lead Game Designer required at Dambuster Studios

Lead Game Designer required at Dambuster Studios

Studio: Dambuster Studios

Job Opening: Lead Game Designer (Combat)

Location: Nottingham, England, UK

Type: Full-Time

Responsibilities:

  • Manage a small team of Combat Designers and work with production to schedule their work.
  • Work collaboratively with all combat-related disciplines – animation, audio, character art, tech design, level design, and tech art..
  • Own the quality of the combat experience – you will be responsible for driving it to be the very highest quality possible.
  • Pitch combat ideas and solutions as necessary, ensure these are not only a good fit for the game but also realistically achievable within the scope of the game.
  • Ensure combat features and processes are effectively communicated and any necessary documentation is kept up to date.
  • Proactively identify and work with production to track issues and potential improvements to the combat
  • Evangelise the combat and the combat team within the wider game team.
  • Be an advocate and champion of the project design principles and studio design philosophies.
  • Help facilitate finding technical solutions for combat features by being an approachable conduit between all disciplines involved.
  • Lead the combat design team, mentoring your direct reports and identifying any training required.

Qualifications & Skills:

  • A deep knowledge of combat and how to achieve effective and varied combat experiences, particularly in melee combat
  • A passion for melee combat in general in games
  • Significant experience working on melee combat on at least one other shipped title.
  • Significant experience working in a game design role at a senior or lead level on shipped titles including at least one AAA title.
  • Ability to work collaboratively with other areas of design and with a cross-discipline team.
  • Excellent communication skills.

Desirable:

  • Experience working on at least one first-person title
  • Strong knowledge of UE 4/5
  • Experience leading, managing and mentoring other designers.

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