Studio: Blankhans GmbH
Job Opening: Lead Game Designer
Location: Germany
Type: Full-Time
Responsibilities:
- Lead a group of gameplay and level designers with different experience levels, managing their workload and mentoring them.
- Understanding of high-level design requests and the ability to translate them into low-level design documents.
- Work with the group of discipline and project leads, and facilitate the decision-making process with stakeholders, supporting whenever questions arise.
- Hands-on in-engine work with balancing, prototyping, etc.
- Supervise the design process and ensure communication across teams is clear and structured.
- Collaborating across disciplines, teams, and time zones to ensure that features are designed and implemented best.
Qualifications & Skills:
- 5+ years of experience as a Game Designer, with previous experience as a Lead or directly managing a team of designers.
- Excellent understanding of game design fundamentals.
- Great knowledge of what makes a gameplay experience engaging.
- You take ownership and can solve problems self-sufficiently.
- Excellent communication skills.
- Extensive knowledge in either open-world, survival, or MMORPG.
Preferred:
- Extensive knowledge of Unreal Engine 5, Unreal Engine 4
- Strong knowledge of scripting languages, preferably Unreal Engine Blueprints.