Studio: Techland
Job Opening: Lead FX Artist
Location: Warszawa & Wrocław, Poland
Type: Full-Time
Responsibilities:
- creating stunning visuals effects for huge open world titles,
- developing strong VFX visual guidelines and libraries,
- setting up best practices, workflows, and pipelines for our VFX team,
- working closely with other Team Leads to create FX which supports the grand vision of our products,
- influencing further development of internal technologies and artistic capabilities to reach the visual benchmarks,
- creating optimized visual effects for real-time rendering within a PBR environment,
- optimizing work and maintaining a balance between quality and performance in-game,
- managing the VFX team and sharing valuable feedback with them on a regular basis for the work/task that they are doing.
Qualifications & Skills:
- min. 5 years of experience in creating visual special effects for AAA games,
- proven record of managing teams within the game development industry,
- great creativity, artistic skills and commitment,
- advanced knowledge of Adobe Photoshop,
- ability to create sprite animations (3D Studio Max, Maya, Houdini),
- knowledge of issues related to particle effects,
- familiarity with industry trends and standards in video games,
- good knowledge of applications for liquid simulations (3D Studio Max z FumeFx, Maya z FumeFx, Realflow, Houdini),
- experience in cooperation with programmers to achieve the best visual effects,
- very good command of English.