Studio: Splash Damage
Job Opening: Lead Environment Artist
Location: London, United Kingdom
Type: Full-Time
Responsibilities:
- Work with Production to prioritize and plan the project’s Environment needs.
- Provide and sanity check task estimates and scope.
- Review the Environment team’s output, giving constructive feedback.
- Work with the Art Director to create high-quality environments in keeping with the project’s visual direction.
- Set quality expectations and provide visual benchmarks.
- Coach, mentor and develop the team ensuring their growth as a unit and as individuals.
- Delegate and assign work to team members.
- Track tasks in Jira and other project-tracking software.
- Work to highlight and mitigate any issues that put the project at risk.
- Collaborate with other sub-discipline Leads to ensure that the environments serve the wider needs of the project.
- Maintain a healthy creative team culture.
Qualifications & Skills:
- Shipped at least one title as a Lead Environment Artist.
- Strong leadership and empathetic people management skills.
- Excellent communication skills.
- A portfolio filled with recent examples of Environment work.
- A strong understanding of shape, form and composition.
- Proven abilities in optimised 3D asset creation.
- Solid experience of PBR workflows.
- Proficiency with industry standard modelling tools such as 3D Studio Max and Maya.
- Experience working with Photoshop, Substance Painter.
- Worked with industry standard asset tracking software such as Jira.
Bonus Points for:
- Experience working within Unreal Engine 4+
- Skills with supporting software such as Zbrush and Substance Designer.
- A mixture of hard surface and foliage asset modelling skills.