Lead Environment Artist required at Splash Damage

Lead Environment Artist required at Splash Damage

Studio: Splash Damage

Job Opening: Lead Environment Artist

Location: London, United Kingdom

Type: Full-Time

Responsibilities:

  • Work with Production to prioritize and plan the project’s Environment needs.
  • Provide and sanity check task estimates and scope.
  • Review the Environment team’s output, giving constructive feedback.
  • Work with the Art Director to create high-quality environments in keeping with the project’s visual direction.
  • Set quality expectations and provide visual benchmarks.
  • Coach, mentor and develop the team ensuring their growth as a unit and as individuals.
  • Delegate and assign work to team members.
  • Track tasks in Jira and other project-tracking software.
  • Work to highlight and mitigate any issues that put the project at risk.
  • Collaborate with other sub-discipline Leads to ensure that the environments serve the wider needs of the project.
  • Maintain a healthy creative team culture.

Qualifications & Skills:

  • Shipped at least one title as a Lead Environment Artist.
  • Strong leadership and empathetic people management skills.
  • Excellent communication skills.
  • A portfolio filled with recent examples of Environment work.
  • A strong understanding of shape, form and composition.
  • Proven abilities in optimised 3D asset creation.
  • Solid experience of PBR workflows.
  • Proficiency with industry standard modelling tools such as 3D Studio Max and Maya.
  • Experience working with Photoshop, Substance Painter.
  • Worked with industry standard asset tracking software such as Jira.

Bonus Points for: 

  • Experience working within Unreal Engine 4+
  • Skills with supporting software such as Zbrush and Substance Designer.
  • A mixture of hard surface and foliage asset modelling skills.

animation-and-vfx-jobs-apply-now-hr