Lead Environment Artist required at MachineGames

Lead Environment Artist required at MachineGames

Studio: MachineGames

Job Opening: Lead Environment Artist

Location: Uppsala, Sweden

Type: Full-Time

Responsibilities:

  • Assume supervisory responsibility for your team, and the well-being, performance, and development of its members.
  • Ensure through continuous review and feedback that the artistic and technical quality of your team’s output meets our quality standards and aligns with the art direction and creative vision of our project(s).
  • Coordinate and collaborate with other teams and production stakeholders to make efficient use of your team’s skills and resources, delegating tasks and projects as needed for the team as a whole to remain productive.
  • Ensure that efficient workflow standards and pipelines are clearly defined, communicated, and adhered to within your team.
  • Be a champion and first point of contact for your team for cross-discipline questions and collaboration.
  • Be a strong creative leader within your discipline, keeping up with industry developments, and encouraging – through strategic initiatives and your own behavior – artistic and professional growth within your team.

Qualifications & Skills:

  • Proven experience within a lead role throughout a whole AAA development cycle, successfully leading others toward a common goal.
  • A strong portfolio covering all aspects of environmental art
    • Expert 3d modeling and texturing skills
    • A knowledge of PBR systems with a focus on material definition, readability, and convincing surface detail
  • Experience with game-level production, with a heavy focus on layout, composition, and visual hierarchy.
  • A track record of exploring new trends and innovations within the discipline of environment art and applying them to work.
  • Excellent communication skills both verbal and written in English.
  • CV in English.

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