Lead Concept Artist required at Mood Visuals

Lead Concept Artist required at Mood Visuals

Studio: Mood Visuals

Job Opening: Lead Concept Artist

Location: Copenhagen, Denmark

Type: Full-Time

Responsibilities:

  • Team Oversight & Leadership
    • Lead and manage a team of 5 or more artists across multiple disciplines (characters, environments, props, creatures, etc.).
    • Maintain the established artistic vision for projects by creating style guides and reference documentation.
    • Conduct daily reviews and check-ins, ensuring alignment with project milestones and quality standards.
    • Act as the main point of contact between the Art Director and the concept art team, translating feedback into actionable tasks.
    • Provide constructive feedback to ensure consistency and quality across all concept art assets.
    • Ensure that client feedback is interpreted and implemented effectively within the team.
  • Hands-On Concept Art & Quality Assurance
    • Create compelling visual designs, from characters and creatures to environments and props.
    • Work across multiple artistic styles, adapting to different projects while maintaining visual cohesion.
    • Review and critique the work of junior and mid-level artists, offering mentorship and improvement strategies.
  • Problem Solving & Workflows
    • Identify and address workflow inefficiencies, skill gaps, or production challenges.
    • Maintain team stability, resolve conflicts, and support a healthy creative environment where feedback is encouraged.
  • Cross-Project Knowledge Sharing
    • Collaborate with other Lead Artists to share best practices and ensure consistency across projects.
    • Contribute to the studio’s ongoing development of artistic techniques and workflows.
  • Client Interaction & Reporting
    • Prepare client-facing materials, participate in meetings, and represent the concept art team in discussions.
    • Communicate project status, challenges, and artistic decisions to clients and the art director.

Qualifications & Skills:

  • Experience: 5+ years in concept art, with at least 2 years in a lead or senior role within a game studio.
  • Portfolio: A strong portfolio showcasing high-quality concept art across various subjects (characters, environments, props, creatures).
  • Leadership: Proven ability to manage, mentor, and guide a team of artists.
  • Technical Skills: Proficiency in Photoshop, Blender (or other 3D software), and industry-standard tools for concept design.
  • Game Development Knowledge: Understanding of game pipelines, production phases, and industry best practices.
  • Communication & Collaboration: Ability to interpret client briefs, translate feedback, and clearly articulate artistic vision.
  • Problem Solving: Ability to troubleshoot artistic and production challenges while maintaining high standards.

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