Lead Character Artist required at Phoenix Labs

Lead Character Artist required at Phoenix Labs

Studio: Phoenix Labs

Job Opening: Lead Character Artist

Location: Vancouver, BC, Canada

Type: Full-Time

Responsibilities:

  • As the Lead Character Artist, you will use provided concept art and references to guide your team to create highly detailed character models and outfits
  • You will oversee others and their creation of high poly models, UV’s, in game topology, and textures to ensure high quality in game characters
  • You will monitor the needs of rigging, animation, and design to ensure clear characters in game
  • You will build and manage a team of Character Artists
  • You will provide direction to your team for aesthetic and technical considerations
  • You will work closely with the Art Director to keep quality and style consistent across all characters
  • You will help contribute to any documentation and style guides as well as provide feedback to external art partners
  • You will set quality standards and contribute to the studio character art community of practice to raise the bar of quality at the studio

Qualifications & Skills:

  • Several years experience as a Lead or Director level Character Artist
  • Being proficient and developed in pipelines with Unreal Engine
  • Experience building, managing, and mentoring a team
  • Experience within the film, TV, or gaming industry
  • A strong portfolio demonstrating your character artwork to very high standards
  • A strong sensibility for appeal and design when it comes to character proportions and shape language
  • Solid understanding of realism and stylized anatomy, sculpting of clothing, and hard surface skills to achieve the visual look established by the art direction of the game
  • Ability and willingness to tackle technical problems and quickly learn new tools and workflows
  • Familiarity with Maya, Photoshop, and ZBrush

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