Studio: Electronic Arts
Job Opening: Lead Character Artist
Location: Multiple locations in Europe
Type: Full-Time
Responsibilities:
- Works together with Character Art Director to support Character artists in delivering characters to quality and in a timely manner, focusing on the bigger picture without getting stuck in details.
- Guides artists and collaborates with project managers to determine budget, project scope, defining deadlines and prioritizes backlog content to consistently deliver on time and avoid diminishing returns.
- Supports artists on their team in their long-term development and day to day work.
- Holds regular 1on1s with team members, mentoring, giving feedback and guiding careers.
- Collaborates with leads across disciplines to create characters that not only look great but also match tech requirements, thinking game first.
- Delegates tasks where necessary but above all nurtures a sense of ownership within the team, allowing artists to control their work where possible.
- Questions and improves our production processes together with stakeholders, clarifying them to the team.
Qualifications & Skills:
- An artistic eye with the ability to get the best out of artists in their teams through feedback and support.
- Good communication and interpersonal skills with a propensity for building relationships across seniority levels and helping people develop throughout their career.
- Strong capability in backlog and time management, organization skills as well as scoping to deadlines and constraints.
- Being self-motivated with an ability to manage their workload through planning and delegation without direction.