Lead Character Artist required at Bad Robot Games

Lead Character Artist required at Bad Robot Games

Studio: Bad Robot Games

Job Opening: Lead Character Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Manage the character art team to create breathtaking characters and creatures using next-generation techniques that fit with our art style.
  • Provide artistic and technical direction to our internal and external teams.
  • Work closely with animation, tech art, and rigging to make sure character art meets the technical requirements for the game.
  • Work with our concept artists and art director to create beautiful characters and creatures, using next-generation creation techniques.
  • Collaborate with directors, art managers, design teams, and production to define strong plans and processes, and accomplish the strategic goals of the character art team.

Qualifications & Skills:

  • At least 5 years of experience creating character art to a high standard.
  • Shipped at least one AAA title as a lead character artist.
  • Excellent communication skills, both verbal and written, with the ability to effectively convey artistic vision, feedback, and technical requirements to internal and external teams.
  • Up-to-date knowledge of character and creature creation, from high-resolution sculpting all the way through to the pipeline to game models, materials, and textures in a PBR pipeline.
  • All of our roles require up to 10% air travel. Examples include Studio/Team Offsites, Team/Studio Events, etc.

Bonuses:

  • An up-to-date knowledge of content workflows for Unreal 5.
  • Knowledge of Unreal shader creation.

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