Lead Character Animator required at Guerrilla Games

Lead Character Animator required at Guerrilla Games

Studio: Guerrilla Games

Job Opening: Lead Character Animator

Location: Amsterdam, The Netherlands

Type: Full-Time

Responsibilities:

  • Lead the humanoid animation team, setting a high bar for animation quality, particularly focusing on stylized, hand-keyed animation techniques.
  • Collaborate closely with the Game Design, Visual Design, and Code teams to create engaging and expressive humanoid characters.
  • Mentor, train, and inspire the animation team, fostering their growth and development in stylized animation techniques.
  • Work alongside the Gameplay Animation Manager and Gameplay Animation Director, aligning team efforts with the overall project objectives and maintaining consistency in animation style and quality.
  • Develop and maintain a clear vision and roadmap for humanoid animation, ensuring alignment with the project’s artistic direction, animation style, and gameplay mechanics.
  • Create dynamic, expressive, and character-driven animations that showcase a strong foundation in traditional animation principles.
  • Participate in recruitment and professional development initiatives, fostering a collaborative and innovative team environment.
  • Review, document feedback, and provide clear direction on animations, ensuring they meet the aesthetic and technical requirements of the project.

Qualifications & Skills:

  • You have at least 7+ years of industry experience, with a significant focus on character animation in stylized, hand-keyed projects.
  • Demonstrable experience leading animation teams, with a portfolio showcasing expertise in creating expressive, characterful animations.
  • Strong understanding of animation principles, with the ability to apply them to enhance character appeal and gameplay experience.
  • Excellent organizational skills, clear communication, and strong problem-solving abilities.
  • A collaborative mindset, able to work closely with other department leads and contribute constructively to the project’s vision.
  • Growth-oriented, motivated towards teaching, enabling, and coaching animators in stylized animation techniques.
  • Proficient in animation software such as Maya, with a keen interest in staying updated on industry developments and pushing creative boundaries.

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