Studio: Techland
Job Opening: Lead Animator
Location: Wrocław/Warszawa, Poland
Type: Full-Time
Responsibilities:
- collaborating with gameplay and animation programmers to create amazing gameplay and solutions using Techland’s C-Engine,
- anticipating, planning and advising on animation and gameplay related technical issues and implementation,
- supervising the systems architecture from the animation point of view,
- acting as the perfect link between Design and Code to build the foundations of gameplay,
- acting as the primary point of contact for a wide spectrum of gameplay topics,
- supporting the Animation Director in the creation of the animation vision and achieving the highest quality,
- working with producers to estimate backlogs, plan the team’s work and ensure on-time work delivery,
- preparing and directing mocap sessions, encouraging and supporting animators to participate,
- mentoring a team of talented animators, reviewing and giving feedback about their work,
- hands-on involvement in achieving the team’s goals.
Qualifications & Skills:
- 5+ years of experience animating characters for video games,
- experience working on AAA titles,
- experience in leading and mentoring teams,
- strong keyframing skills,
- in-depth experience working with animation graphs and state machines,
- strong professional knowledge of Autodesk Motionbuilder (or similar software),
- solid experience working with motion capture,
- great problem-solving and communication skills,
- very good command of English.