Studio: Flix Interactive
Job Opening: Lead Animator
Location: UK Remote or West Midlands Based
Type: Full-Time
Responsibilities:
- Provide leadership, mentorship, and guidance to the animation team, fostering a collaborative and creative work environment.
- Set the artistic direction and animation standards for the team, ensuring consistency and quality across projects.
- Oversee the entire animation pipeline, from concept and storyboarding to final implementation in the game engine.
- Collaborate with other departments to ensure smooth integration of animations into the gameplay experience.
- Create and oversee the animation of characters, creatures, and other assets, infusing them with personality and emotion.
- Develop believable and fluid animations that enhance the player’s immersion in the game world.
- Create animations for environmental elements, objects, and interactive elements, adding life and realism to the game world.
- Collaborate with level designers and artists to ensure seamless integration of animations into the environments.
- Utilize both motion capture and keyframe animation techniques to achieve realistic and expressive character movements.
- Lead MoCap sessions and direct actors to capture performances that align with the game’s artistic vision.
- Stay up-to-date with animation tools and technology, advocating for the adoption of new tools to improve workflow and efficiency.
- Work closely with technical artists and programmers to implement animation systems in the game engine.
- Provide and receive feedback from internal and external sources to improve animations iteratively.
- Collaborate with game designers to ensure animations enhance gameplay mechanics and communicate game feedback to players.
Qualifications & Skills:
- Proven experience as a Senior Animator in the games industry, with a strong portfolio showcasing high-quality character and environmental animations.
- Experience in leading and managing a team of animators, providing creative direction, feedback, and mentorship.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and animation tools used in game development.
- Strong understanding of animation principles, including timing, spacing, weight, and motion dynamics.
- Familiarity with motion capture techniques and data cleanup processes is a plus.
- Knowledge of game engines (e.g., Unity, Unreal Engine) and animation integration workflows.
- Excellent artistic and storytelling skills, with the ability to breathe life and emotion into animated characters and scenes.
- Strong communication and collaboration skills, with the ability to work effectively in cross-functional teams.
- Passion for gaming and a deep appreciation for the role of animation in creating immersive and memorable gaming experiences.
- Strong interest in cinematography, storytelling, and cutscene creation.
- Experience with Unreal Engine, including using Animation Blueprints.
- Understanding of 3D modelling best practices when applying deformation to a mesh.
- Experience animating high-fidelity characters for third and first-person adventure games.
Apply for the Job Online: To apply, send your application to careers@flixinteractive.com