Lead Animator required at Flix Interactive

Lead Animator required at Flix Interactive

Studio: Flix Interactive

Job Opening: Lead Animator

Location: UK Remote or West Midlands Based

Type: Full-Time

Responsibilities:

  • Provide leadership, mentorship, and guidance to the animation team, fostering a collaborative and creative work environment.
  • Set the artistic direction and animation standards for the team, ensuring consistency and quality across projects.
  • Oversee the entire animation pipeline, from concept and storyboarding to final implementation in the game engine.
  • Collaborate with other departments to ensure smooth integration of animations into the gameplay experience.
  • Create and oversee the animation of characters, creatures, and other assets, infusing them with personality and emotion.
  • Develop believable and fluid animations that enhance the player’s immersion in the game world.
  • Create animations for environmental elements, objects, and interactive elements, adding life and realism to the game world.
  • Collaborate with level designers and artists to ensure seamless integration of animations into the environments.
  • Utilize both motion capture and keyframe animation techniques to achieve realistic and expressive character movements.
  • Lead MoCap sessions and direct actors to capture performances that align with the game’s artistic vision.
  • Stay up-to-date with animation tools and technology, advocating for the adoption of new tools to improve workflow and efficiency.
  • Work closely with technical artists and programmers to implement animation systems in the game engine.
  • Provide and receive feedback from internal and external sources to improve animations iteratively.
  • Collaborate with game designers to ensure animations enhance gameplay mechanics and communicate game feedback to players.

Qualifications & Skills:

  • Proven experience as a Senior Animator in the games industry, with a strong portfolio showcasing high-quality character and environmental animations.
  • Experience in leading and managing a team of animators, providing creative direction, feedback, and mentorship.
  • Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and animation tools used in game development.
  • Strong understanding of animation principles, including timing, spacing, weight, and motion dynamics.
  • Familiarity with motion capture techniques and data cleanup processes is a plus.
  • Knowledge of game engines (e.g., Unity, Unreal Engine) and animation integration workflows.
  • Excellent artistic and storytelling skills, with the ability to breathe life and emotion into animated characters and scenes.
  • Strong communication and collaboration skills, with the ability to work effectively in cross-functional teams.
  • Passion for gaming and a deep appreciation for the role of animation in creating immersive and memorable gaming experiences.
  • Strong interest in cinematography, storytelling, and cutscene creation.
  • Experience with Unreal Engine, including using Animation Blueprints.
  • Understanding of 3D modelling best practices when applying deformation to a mesh.
  • Experience animating high-fidelity characters for third and first-person adventure games.

Apply for the Job Online: To apply, send your application to careers@flixinteractive.com