Lead Animator required at Cryptic Studios

Lead Animator required at Cryptic Studios

Studio: Cryptic Studios

Job Opening: Lead Animator

Location: United States/Remote

Type: Full-Time

Responsibilities:

  • Helping to articulate and collaborate on the animation vision with project leaders, other artists, and non-artists in a cross-discipline environment to ensure that animations meet all gameplay needs.
  • Using Maya to create different kinds of character animations including ideations, rough blocking, polish, and supplemental secondary.
  • Integrating animations to the game while ensuring technical and gameplay constraints are met.
  • Using your expertise on Unreal’s animation system to help refine pipelines.
  • Balancing your workload while still supporting the animation team and fulfilling other management duties.
  • Working with the animation team to understand requirements, break down work, and analyze the animation workload.
  • Estimating how long tasks will require to hit a specific quality bar, and helping to chart out long term scheduling of animation tasks.
  • Researching new techniques or software to advance the animation department.

Qualifications & Skills:

  • 5 years game industry experience working on projects in Unreal Engine 4 and/or Unreal Engine 5.
  • The ability to quickly understand the animation requirements and workflow of a project, and the ability to help refine those requirements.
  • The ability work independently while staying connected to a team in a remote-first working environment.
  • Expert understanding of animation principles and anatomy: giving the character weight, personality, mood, and believability.
  • Work of a consistently high quality, with a self-critical eye to reduce feedback rounds.
  • Leadership qualities that help connect with and mentor other animators.

What Else like to See:

  • 2 years of experience leading an animation team.
  • At least two shipped projects.
  • Ability to act as a key contributor to the asset production process.
  • Experience with stylized motion in a cartoon art style, on both human and creature models.
  • In-depth knowledge of contemporary games and their animation techniques.

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