Lead Animation Engineer required at Radical Forge

Lead Animation Engineer required at Radical Forge

Studio: Radical Forge

Job Opening: Lead Animation Engineer

Location: Middlesbrough, England, UK

Type: Full-Time

Responsibilities:

  • Work with the animation systems team to help architect animation technology
  • Integration of new technologies into the engine and pipeline
  • Work with gameplay and provide an interface for them to interact with animation
  • Work with the Tools team to create animation tools and pipelines
  • Develop core animation components

Qualifications & Skills:

  • Majorly significant game industry software development experience
  • Expert-level knowledge of real-time animation systems
  • Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions
  • Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
  • Robust programming skills/experience in C++
  • Prior experience acting as an owner of animation systems
  • Enjoys working daily with animators and technical artists to help craft solutions to complex problems
  • Self-motivated with strong collaborative and communication skills.
  • Ability to write clear, maintainable, portable code
  • Must have worked on at least one released game
  • Bachelor’s Degree in Computer Science or equivalent experience
  • Knowledge of Modern C++
  • Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming
  • Experience with animation systems in network games

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