
Studio: Larian Studios
Job Opening: VFX Artist
Location: Dublin, Ireland
Type: Full-Time
Responsibilities:
- Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events, and for environmental decoration using Particle Effects, models, and custom shaders.
- Develop the look and feel of VFX classes.
- Collaborate with other departments on the development of game features.
- Experience creating custom shaders using node-based tools or scripting (e.g., HLSL).
- Occasional contributions to cinematic VFX depending on project demands.
Qualifications & Skills:
- Strong portfolio showing complex real-time VFX with a preference for “Magical VFX”, demonstrating a solid understanding of color, composition, and timing.
- Portfolio should include a variety of styles and types of VFX.
- At least one shipped game on PC/Console, preferably more than just one.
- Advanced knowledge of any DCC package (e.g., Maya, Blender, Houdini).
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.
- Houdini/Substance/Maya experience.
- Scripting experience.
- Skills in other (traditional) arts, e.g., drawing.
