Laika is looking for Sr Texture Pipeline TD

Laika is looking for Sr Texture Pipeline TD

Studio: Laika

Job Opening: Sr Texture Pipeline TD

Location: Hillsboro, OR, US

Type: Full-Time

Responsibilities:

  • Collaborate on the design and development of tools and techniques used by Texture Painters, including custom UIs, Asset Management Integration, and underlying APIs. 
  • Lead the design of an updated system for publishing versioned sets of textures, with configurable color spaces and bit depths for different channels, optimized to share unchanging files between versions. 
  • Work with other engineers, artists and leadership to ensure consistency and scalability of texture tools and APIs in relation to the rest of the pipeline. 
  • Provide support for artists in the texture domain when issues with their toolset are encountered. 
  • Collaborate with Look Development TDs and leadership to ensure that our texture pipeline meets their needs. 
  • Collaborate with others to develop and maintain up-to-date user and developer-facing documentation for relevant tools and APIs. 
  • Ensure that texture tools and APIs have appropriate and timely test coverage, as part of the development process. 
  • Collaborate with other developers across the production and studio to ensure that supporting code base meets domain needs, and is consistent and modern.

Qualifications & Skills:

  • 6+ years of experience as a Software Engineer in the VFX or feature animation industry. 
  • Expertise in Python, including the standard library, the Qt Toolkit (PySide, PyQt), and other common 3rd party libraries and frameworks. 
  • Experience developing for Mari and/or Substance Painter. 
  • Experience with C++ and the Mari C++ APIs, preferred. 
  • Experience with other industry DCC apps including Renderman, Katana, Houdini, Maya and/or Nuke, preferred.
  • Familiarity with common industry frameworks, including USD, Open Color IO, Open Image IO, and/or OpenExr, preferred.
  • Experience with software version control tooling such as git and familiarity with basic multi-branch collaborative workflows, preferred.
  • Experience developing for Linux required; Mac and Windows experience, preferred. 

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