Kolibri Games is looking for a Game Designer

Kolibri Games is looking for a Game Designer

Studio: Kolibri Games

Job Opening: Game Designer

Location: Berlin, Germany

Type: Full-Time

Responsibilities:

  • Design, pitch, and prototype features that align with the game’s vision and player needs. 
  • Iterate and improve designs based on playtests, feedback, and data insights. 
  • Balance progression, rewards, and mechanics to foster long-term retention. 
  • Create and set up live ops events and offers to drive player engagement and monetization. 
  • Communicate design clearly through documentation, presentations, and cross-team collaboration.  
  • Work closely with art, engineering, and production for smooth implementation. 
  • Contribute to refining design practices and team workflows. 
  • Maintain a player-first mindset to ensure gameplay is cohesive, intuitive, and rewarding. 
  • Research, deconstruct, and analyze idle/f2p  games to identify opportunities and inspire features. 

Qualifications & Skills:

  • 3+ years of game design experience, with at least one shipped or live title. 
  • Strong knowledge of game design, systems, player psychology, and F2P/mobile best practices.  
  • Solid analytical skills, with experience interpreting player data and KPIs. 
  • Proficiency in Excel (or equivalent) for balancing and system modeling. 
  • Skilled in balancing gameplay and analyzing its player impact.  
  • Experience with live ops and iterating on a live product. 
  • Excellent communication skills and the ability to collaborate across departments. 
  • Creative problem solver with a proactive, iterative mindset.
  • Experience with progression systems, game economies, or idle mechanics. 
  • Familiarity with A/B testing, telemetry, and collaborating with analytics teams. 
  • Experience in game deconstruction, competitor analysis, or market trend research. 
  • Experience with F2P mobile and live games.  
  • Familiarity with Unity.  
  • Strong awareness of industry trends and player expectations across game genres.

animation and vfx job