King is looking for experienced Game Producer

King is looking for experienced Game Producer

Studio: King

Job Opening: Game Producer (Audio)

Location: Stockholm, Stockholm County, Sweden

Type: Full-Time

Responsibilities:

  • Work with the head of audio and the composers to help coordinate the production in line with the audio vision.
  • Work closely with our audio software engineer to identify bottlenecks, and tech needs (pipelines and tooling), and liaise with TDs across different games and engines.
  • Liaise with game teams’ designers/producers, devs, and marketing teams to identify the audio scopes, to drive the audio production schedules, ensure timely delivery of audio content across all games.
  • Facilitate cross-field communications and collaborations with our partners, such as Dev Services, our proprietary engine team, and Legal to advance audio topics.
  • Work closely with our outsourcing audio production partner to help deliver the demand for audio content.
  • Support the information flow between the audio team and its collaborators.
  • Support the production of audio schedules and budgets.
  • Support the planning and prioritization inside the audio team to best meet the needs of the games.
  • Where possible improve pipelines, methods, and the appropriate use of skills within the team to improve the efficiency and effectiveness of the audio production.
  • Proven track record in a gaming studio as a producer or in a producer/project management capacity.
  • Minimum of 2 games published or 2 live games.
  • In-depth knowledge of the audio production workflow in gaming.
  • Good understanding of (mobile) game development.
  • Fair understanding of audio middleware such as Wwise.
  • Experience with commercial or proprietary game engines.
  • Experience facilitating cross-team partnerships.
  • Validated ability to run projects across multiple teams.
  • Strong project management skills.
  • Excellent interpersonal skills and ability to interpret and discuss technical and general audio topics with a wider audience of collaborators.
  • Good proven understanding of resource management and project planning software – JIRA or similar (Monday, Trello, Smartsheet).
  • Understanding of standard audio creation software – REAPER, Pro Tools, Audition.

Nice-to-have Skills:

  • Music composition, Sound design/sound editing skills would be effective.
  • Familiarity with Python scripting, and the basics of C++ programming.
  • Experience with implementing assets into games using game development tools, pipelines and technology.

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