Studio: Junkfish Ltd
Job Opening: VFX Artist
Location: Remote and Glasgow, Scotland
Type: Full-Time
Responsibilities:
- You will be creating real-time particle effects using Unreal Engine and other related tools.
- Create, design and implement real-time particle effects with animated elements in 2D and 3D.
- Working closely with Environment Artists, Animators, Designers, and Engineers to produce a fully immersive gaming experience
- Create particles and decal textures.
- Produce high quality, performant visuals, as an integral part of the team
- Be an active participant in team art discussions, critiques, and reviews.
- Prototyping effects quickly to communicate ideas to creative leads, the director and other Senior Artists
- Provide assistance and guidance when visual effects that contain lighting are going to strongly affect the environment
- Work with other project disciplines to maintain an efficient pipeline
- Collaborate with other departments to ensure that VFX is implemented appropriately in the game engine.
- Facilitate art content development and feedback to any potential outsource partners.
- Integrate outsourced assets directly into project pipelines, making any required fixes to the assets.
- Collaborate with production, the project art leads and the wider team, communicating clearly in all directions
Qualifications & Skills:
- Familiar with at least one industry standard game engine
- Familiar with at least one industry standard 3D modeling package
- Good knowledge of After Effects or equivalent software
- Strong Photoshop skills
- Understanding of, and experience working within, technical restraints and budgets
- Ability to communicate cross-discipline and work closely in small teams
- A good understanding of physical behavior and motion in the creation of VFX
- A great team player with a mind for games and a keen artistic eye
- Brainstorm and prototype new ideas and solutions
Apply for the Job Online: To apply, send your CV to hr@teamjunkfish.com