Junior Unity Developer required at Bigpoint

Junior Unity Developer required at Bigpoint

Studio: Bigpoint

Job Opening: Junior Unity Developer

Location: Hamburg, Germany

Type: Full-Time

Responsibilities:

  • Work on the frontend of a high-quality simulation game and actively shape the technical direction
  • Define and implement requirements derived from game design documents
  • Create production-ready, high-quality code that can be easily maintained and shared
  • Analyze and optimize the performance and resource consumption
  • Collect and incorporate stakeholder requirements in advance, for example related to technology, methodology and tools
  • Work closely together with Project Management, Game Design, QA, and developers from different departments
  • Prioritize, multitask and perform in a deadline-oriented environment.

Qualifications & Skills:

  • University degree in the fields of Computer Science, Computer Engineering, or comparable qualification
  • 1-2 years of professional experience developing video games using Unity
  • Successfully worked on at least one shipped game with a substantial player base
  • Extensive practical knowledge of modern C# and Unity including software architecture, design patterns, optimization and unit testing
  • Good problem analysis skills and ability to find simple, robust, and efficient solutions for complex problems
  • Broad hands-on experience analyzing and optimizing runtime and rendering performance as well as resource consumption
  •  Awareness of adequate UX and UI methodologies and implementation
  • Team player who enjoys working with other departments on shared goals with a passion for games
  • Experience working with Java or WebGL is a big plus
  • Fluent in written and spoken English.

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