Junior Technical Artist required at SuperPlay

Junior Technical Artist required at SuperPlay

Studio: SuperPlay

Job Opening: Junior Technical Artist

Location: Bucharest, Romania

Type: Full-Time

Responsibilities:

  • Collaborate with artists and engineers to create workflows and pipelines for asset creation.
  • Validate and optimize assets and game content, ensuring all content is visually stunning and optimally performant.
  • Create visual effects from concept using simulations, particle systems, shaders, and other in-engine tools.
  • Develop scripts and tools in-engine and in-pipeline to facilitate asset management, export, and validation.
  • Collaborate with animators, visual artists, and developers to create complex interactive sequences and transitions in-engine.
  • Develop shaders and tools for artists to bring artistic visions to life in an interactive way.
  • Implement game UI in the engine, going from design to fully functional, well-structured, and modular screens.

Qualifications & Skills:

  • Experienced with Unity or a similar game engine.
  • Possesses a portfolio showcasing a history of creating Unity projects or adding new features to existing ones.
  • Understand the fundamentals of 2D and 3D integration workflows.
  • Has an artistic eye for detail, with knowledge of color theory, composition, and UI best practices.

You get bonus points for:

  • Experience with Adobe Suite – Photoshop, Illustrator, and After Effects.
  • Experience with 3D modeling, rigging, or animation.
  • Experience with shading.
  • Previous experience in the gaming industry.

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