Studio: SuperPlay
Job Opening: Junior Technical Artist
Location: Bucharest, Romania
Type: Full-Time
Responsibilities:
- Collaborate with artists and engineers to create workflows and pipelines for asset creation.
- Validate and optimize assets and game content, ensuring all content is visually stunning and optimally performant.
- Create visual effects from concept using simulations, particle systems, shaders, and other in-engine tools.
- Develop scripts and tools in-engine and in-pipeline to facilitate asset management, export, and validation.
- Collaborate with animators, visual artists, and developers to create complex interactive sequences and transitions in-engine.
- Develop shaders and tools for artists to bring artistic visions to life in an interactive way.
- Implement game UI in the engine, going from design to fully functional, well-structured, and modular screens.
Qualifications & Skills:
- Experienced with Unity or a similar game engine.
- Possesses a portfolio showcasing a history of creating Unity projects or adding new features to existing ones.
- Understand the fundamentals of 2D and 3D integration workflows.
- Has an artistic eye for detail, with knowledge of color theory, composition, and UI best practices.
You get bonus points for:
- Experience with Adobe Suite – Photoshop, Illustrator, and After Effects.
- Experience with 3D modeling, rigging, or animation.
- Experience with shading.
- Previous experience in the gaming industry.