Studio: SpinVFX
Job Opening: Junior Houdini Artist
Location: Toronto, Ontario, Canada
Type: Full-Time
Responsibilities:
- Grooming hair, fur, feathers, and organic elements using Houdini
- Painting maps, modeling hair curves, modifying shaders, and optimizing grooms to improve render efficiency
- Running fur simulations in Houdini
- Setting up and running cloth simulations in Houdini
- Setting up and running muscle and skin simulations in Houdini
- Attending daily progress reviews to obtain feedback from supervisors
- Delivering work on time, according to agreed schedules and specifications
- Defining, documenting, and communicating best practices and techniques for fur/hair/cloth/muscle development
- Participate in the department morale and culture
- Offer and participate in department initiatives with creative supervisors, and the pipeline team to ensure initiatives are met
- Experience using Hairgen and Vellum in Houdini
- Communicating strongly and clearly enabling you to liaise between team members and other departments
- Operate using KatanaMari, Renderman, and/or Arnold (experience is a benefit but not a requirement)
- Operate using Houdini muscles or other muscle systems (experience is a benefit but not a requirement)
- Ability to troubleshoot and solve problems independently
- Having a traditional arts background with emphasis on photo-realistic character work is a benefit
Qualifications & Skills:
- Excellent knowledge of Houdini
- Solid understanding of Production pipelines
- Ability to troubleshoot and solve problems independently
- Good communication skills to be able to liaise between team members and other departments
- Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin and muscle
Apply for the Job Online: To apply, submit your cover letter, resume and demo reel to careers@spinvfx.com. Be sure to include “Junior Houdini Artist” in the subject line.