Job opening for Gameplay Software Engineer

Job opening for Gameplay Software Engineer

Studio: Carbonated

Job Opening: Gameplay Software Engineer

Location: United States

Type: Full Time

Responsibilities:

  • Build: Work closely with the design team to iterate and develop gameplay mechanics in addition to other client-side game features and systems
  • Raise the Engineering Bar:  Participate in Code Reviews, develop and teach game-development best practices, and mentor more junior developers
  • Learn: Research games, and develop innovative prototypes, technologies, gameplay ideas, etc.
  • Push and Challenge: Everyone. Juniors, mid-levels, seniors, and … beyond

Qualifications & Skills:

  • Above all else, making games is your jam
  • Working knowledge of C/C++
  • Experienced in Object-Oriented Software Design & Implementation
  • Experience with native engines: Unreal, CryEngine, Lumberyard and/or other proprietary engines
  • Strong math skills with emphasis on 3D Math/Linear Algebra
  • Capable of collaborating across different disciplines to design & implement effective solutions
  • Ability to own a project from beginning to end
  • Proficient in Agile/Scrum development

Apply for the job Online: To apply, visit https://www.carbonated.com/careers/